All ideas

Add more Command Components, Bug in the Volume and low fps.

Add more Command Components: with that i mean add these if you dont have them @s = yourself @p = nearest player @a = all player's @e = all entity's @n = nearest entity @r = random player ~ = the x, y or z position=the x, y or z position of the target (when there is no target like in the example it automaticaly asumes @s yourself) for example: /fill ~ ~ ~ ~ ~ ~ glass there it fills the block where you (the person who executet the command) are. ~(Signed Int") = for example ~ ~1 ~ now it does the same as a ~ would do but it then adds the (Signed Int") to the value so now it goes to the target (when there is no target like in the ~ ~1 ~ example it automaticaly asumes @s yourself again) but then adds the Extra number to that in the example now it would place a glass block at your head (if the y pos isent inverted). "With signed int i mean a value that can go negative and positive. What the max and min is is for you to decide. Thats all for the Command Components. Bug in the Volume: i hear the ear-obliterating sounds even when i turn every sound in the Audio to 0% i heard wolfs, water splashing, cows, sheep getting attacket, a billion sounds of cave mobs and the most anoing of them all nether portal wooshing sounds. It felt like it was Volume 105%. Low fps: fps means frames per second. and the inbuild ms say'd at its lowest +- 60 ms and at its highest +- 1100 ms. I had every extra Visual off and it still reached +- 1100 ms.